# Camera.DefaultCameraPosition property

Gets or sets the direction from which the camera views the scene. The default value is CameraPosition.IsoXYZ.

**Namespace:** [`Eremex.AvaloniaUI.Controls3D`](../index.md)  
**Assembly:** `Eremex.Avalonia.Controls3D.dll`  
**NuGet Package:** [Eremex.Avalonia.Controls3D](https://www.nuget.org/packages/Eremex.Avalonia.Controls3D)

## Declaration

```csharp
public CameraPosition DefaultCameraPosition { get; set; }
```

## Remarks

The control uses this value to frame the scene when the camera has no valid pose yet, for example when the scene is displayed for the first time.

## See Also

* enum [CameraPosition](../CameraPosition.md)
* class [Camera](../Camera.md)
* namespace [Eremex.AvaloniaUI.Controls3D](../index.md)

<!-- DO NOT EDIT: generated by xmldocmd for Eremex.Avalonia.Controls3D.dll -->
