# Camera.LookAt method

Aims the camera at a point.

**Namespace:** [`Eremex.AvaloniaUI.Controls3D`](../index.md)  
**Assembly:** `Eremex.Avalonia.Controls3D.dll`  
**NuGet Package:** [Eremex.Avalonia.Controls3D](https://www.nuget.org/packages/Eremex.Avalonia.Controls3D)

## Declaration

```csharp
public void LookAt(Vector3 newTarget, Vector3 upVector)
```

## Parameters

| name | type | description |
| --- | --- | --- |
| newTarget | `Vector3` | The point that the camera looks at. |
| upVector | `Vector3` | The direction of the scene that is treated as pointing up. |

## See Also

* class [Camera](../Camera.md)
* namespace [Eremex.AvaloniaUI.Controls3D](../index.md)

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