# CameraPointLight class

Represents a point light that follows the camera, so that the scene stays evenly lit as the camera moves.

**Namespace:** [`Eremex.AvaloniaUI.Controls3D`](./index.md)  
**Assembly:** `Eremex.Avalonia.Controls3D.dll`  
**NuGet Package:** [Eremex.Avalonia.Controls3D](https://www.nuget.org/packages/Eremex.Avalonia.Controls3D)

## Declaration

```csharp
public class CameraPointLight : PointLightBase
```

## Public Members

| name | description |
| --- | --- |
| [CameraPointLight](CameraPointLight/CameraPointLight.md)() | The default constructor. |

## See Also

* class [PointLightBase](./PointLightBase.md)
* namespace [Eremex.AvaloniaUI.Controls3D](./index.md)

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