# CoordinateSystem enumeration

Lists values that specify the handedness of the coordinate system in which scene geometry is defined.

**Namespace:** [`Eremex.AvaloniaUI.Controls3D`](./index.md)  
**Assembly:** `Eremex.Avalonia.Controls3D.dll`  
**NuGet Package:** [Eremex.Avalonia.Controls3D](https://www.nuget.org/packages/Eremex.Avalonia.Controls3D)

## Declaration

```csharp
public enum CoordinateSystem
```

## Values

| name | value | description |
| --- | --- | --- |
| RightHanded | `0` | Z axis looks at the camera |
| LeftHanded | `1` | Z axis looks away from the camera |

## See Also

* namespace [Eremex.AvaloniaUI.Controls3D](./index.md)

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