# Light class

Serves as the base class for lights that illuminate a scene.

**Namespace:** [`Eremex.AvaloniaUI.Controls3D`](./index.md)  
**Assembly:** `Eremex.Avalonia.Controls3D.dll`  
**NuGet Package:** [Eremex.Avalonia.Controls3D](https://www.nuget.org/packages/Eremex.Avalonia.Controls3D)

## Declaration

```csharp
public abstract class Light : Control
```

## Public Members

| name | description |
| --- | --- |
| [Color](Light/Color.md) { get; set; } | Gets or sets the color of the light. The default value is white. |
| [ColorIntensity](Light/ColorIntensity.md) { get; set; } | Gets or sets the brightness multiplier applied to the color of the light. The default value is one, and a value of zero turns the light off. |

## See Also

* namespace [Eremex.AvaloniaUI.Controls3D](./index.md)

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