# PerspectiveCamera class

Represents a camera that projects the scene in perspective, so that objects farther from the camera appear smaller.

**Namespace:** [`Eremex.AvaloniaUI.Controls3D`](./index.md)  
**Assembly:** `Eremex.Avalonia.Controls3D.dll`  
**NuGet Package:** [Eremex.Avalonia.Controls3D](https://www.nuget.org/packages/Eremex.Avalonia.Controls3D)

## Declaration

```csharp
public sealed class PerspectiveCamera : Camera
```

## Public Members

| name | description |
| --- | --- |
| [PerspectiveCamera](PerspectiveCamera/PerspectiveCamera.md)() | The default constructor. |
| [FieldOfView](PerspectiveCamera/FieldOfView.md) { get; set; } | Gets or sets the vertical angle of the camera's field of view, in radians. The default value is a quarter of pi, which is 45 degrees. |

## See Also

* class [Camera](./Camera.md)
* namespace [Eremex.AvaloniaUI.Controls3D](./index.md)

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