# PointLightBase class

Serves as the base class for lights that emit in every direction from a single point.

**Namespace:** [`Eremex.AvaloniaUI.Controls3D`](./index.md)  
**Assembly:** `Eremex.Avalonia.Controls3D.dll`  
**NuGet Package:** [Eremex.Avalonia.Controls3D](https://www.nuget.org/packages/Eremex.Avalonia.Controls3D)

## Declaration

```csharp
public abstract class PointLightBase : Light
```

## Public Members

| name | description |
| --- | --- |
| [Radius](PointLightBase/Radius.md) { get; set; } | Gets or sets the distance at which the light fades out. The default value is zero, which leaves the light unfaded at any distance. |

## See Also

* class [Light](./Light.md)
* namespace [Eremex.AvaloniaUI.Controls3D](./index.md)

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