# RaycastHitTestResult structure

Represents the scene element found by a ray cast, together with the distance from the ray's origin.

**Namespace:** [`Eremex.AvaloniaUI.Controls3D`](./index.md)  
**Assembly:** `Eremex.Avalonia.Controls3D.dll`  
**NuGet Package:** [Eremex.Avalonia.Controls3D](https://www.nuget.org/packages/Eremex.Avalonia.Controls3D)

## Declaration

```csharp
public struct RaycastHitTestResult
```

## Public Members

| name | description |
| --- | --- |
| [Geometry](RaycastHitTestResult/Geometry.md) { get; } | Gets the mesh that the ray has hit. |
| [Model](RaycastHitTestResult/Model.md) { get; } | Gets the model that contains the hit mesh. |

## See Also

* namespace [Eremex.AvaloniaUI.Controls3D](./index.md)

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