# SelectableElement class

Serves as the base class for scene elements that the control can highlight and select with the pointer.

**Namespace:** [`Eremex.AvaloniaUI.Controls3D`](./index.md)  
**Assembly:** `Eremex.Avalonia.Controls3D.dll`  
**NuGet Package:** [Eremex.Avalonia.Controls3D](https://www.nuget.org/packages/Eremex.Avalonia.Controls3D)

## Declaration

```csharp
public class SelectableElement : Control
```

## Public Members

| name | description |
| --- | --- |
| [SelectableElement](SelectableElement/SelectableElement.md)() | The default constructor. |
| [AllowHighlight](SelectableElement/AllowHighlight.md) { get; set; } | Gets or sets whether the element is outlined when the pointer is over it. |
| [AllowSelection](SelectableElement/AllowSelection.md) { get; set; } | Gets or sets whether the element can be selected by a mouse click. |
| [Hint](SelectableElement/Hint.md) { get; set; } | Gets or sets the text that identifies the element in a hint tooltip and in the info panel. |

## See Also

* namespace [Eremex.AvaloniaUI.Controls3D](./index.md)

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