# TexturedPbrMaterial.AmbientOcclusion property

Gets or sets the texture whose blue channel dims the ambient, image-based lighting applied to the surface.

**Namespace:** [`Eremex.AvaloniaUI.Controls3D`](../index.md)  
**Assembly:** `Eremex.Avalonia.Controls3D.dll`  
**NuGet Package:** [Eremex.Avalonia.Controls3D](https://www.nuget.org/packages/Eremex.Avalonia.Controls3D)

## Declaration

```csharp
public Bitmap? AmbientOcclusion { get; set; }
```

## See Also

* class [TexturedPbrMaterial](../TexturedPbrMaterial.md)
* namespace [Eremex.AvaloniaUI.Controls3D](../index.md)

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