System Requirements
Graphics3DControl
is built on Vulkan SDK 1.1. Vulkan employs GPU-accelerated rendering when supported by hardware. This approach delivers significantly higher performance compared to software-based rendering.
GPU Requirements
To use GPU-accelerated rendering, your system must meet the following requirements:
- A Vulkan-compatible GPU
- A graphics driver with Vulkan 1.1 support
See the following link to check whether your GPU and GPU driver are Vulkan-compatible:
If you experience rendering issues, you can check your system for Vulkan compatibility as follows:
Download the Vulkan SDK
Run the
vulkaninfo
executable to check for Vulkan support.Refer to the following article for more details: Checking For Vulkan Support
Software Rendering Implementation
If GPU rendering is not available (for instance, in a virtual machine), you can use software implementations of the Vulkan API. Software rendering delivers noticeably lower performance, as it relies on CPU processing rather than GPU acceleration.