Table of Contents

System Requirements

Graphics3DControl is built on Vulkan SDK 1.1. Vulkan employs GPU-accelerated rendering when supported by hardware. This approach delivers significantly higher performance compared to software-based rendering.

GPU Requirements

To use GPU-accelerated rendering, your system must meet the following requirements:

  • A Vulkan-compatible GPU
  • A graphics driver with Vulkan 1.1 support

See the following link to check whether your GPU and GPU driver are Vulkan-compatible:

If you experience rendering issues, you can check your system for Vulkan compatibility as follows:

  1. Download the Vulkan SDK

  2. Run the vulkaninfo executable to check for Vulkan support.

    Refer to the following article for more details: Checking For Vulkan Support

Software Rendering Implementation

If GPU rendering is not available (for instance, in a virtual machine), you can use software implementations of the Vulkan API. Software rendering delivers noticeably lower performance, as it relies on CPU processing rather than GPU acceleration.