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DirectionalLight.Direction property

Gets or sets the direction the rays travel in. The default value points along the negative Z axis, so the light illuminates surfaces that face the positive Z axis.

Namespace: Eremex.AvaloniaUI.Controls3D
Assembly: Eremex.Avalonia.Controls3D.dll
NuGet Package: Eremex.Avalonia.Controls3D

Declaration

public Vector3 Direction { get; set; }

See Also

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