Graphics3DControl.Camera property¶
Gets or sets the camera that defines the view of the scene. When no camera is assigned, the control renders the scene with its own perspective camera.
Namespace: Eremex.AvaloniaUI.Controls3D
Assembly: Eremex.Avalonia.Controls3D.dll
NuGet Package: Eremex.Avalonia.Controls3D
Declaration¶
See Also¶
- class Camera
- class Graphics3DControl
- namespace Eremex.AvaloniaUI.Controls3D