Skip to content

Graphics3DControl.Camera property

Gets or sets the camera that defines the view of the scene. When no camera is assigned, the control renders the scene with its own perspective camera.

Namespace: Eremex.AvaloniaUI.Controls3D
Assembly: Eremex.Avalonia.Controls3D.dll
NuGet Package: Eremex.Avalonia.Controls3D

Declaration

public Camera? Camera { get; set; }

See Also

Used in articles