Graphics3DControlBase.Materials property¶
Gets the materials available to the scene. Each mesh refers to a material by the material's key.
Namespace: Eremex.AvaloniaUI.Controls3D
Assembly: Eremex.Avalonia.Controls3D.dll
NuGet Package: Eremex.Avalonia.Controls3D
Declaration¶
See Also¶
- class Graphics3DCollection<T>
- class Material
- class Graphics3DControlBase
- namespace Eremex.AvaloniaUI.Controls3D