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Graphics3DControlBase.Materials property

Gets the materials available to the scene. Each mesh refers to a material by the material's key.

Namespace: Eremex.AvaloniaUI.Controls3D
Assembly: Eremex.Avalonia.Controls3D.dll
NuGet Package: Eremex.Avalonia.Controls3D

Declaration

public Graphics3DCollection<Material> Materials { get; }

See Also

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