Material class¶
Serves as the base class for materials that define how a mesh is shaded.
Namespace: Eremex.AvaloniaUI.Controls3D
Assembly: Eremex.Avalonia.Controls3D.dll
NuGet Package: Eremex.Avalonia.Controls3D
Declaration¶
Public Members¶
| name | description |
|---|---|
| Key { get; set; } | Gets or sets the key that identifies the material within the control. Meshes refer to a material by this key. |
See Also¶
- namespace Eremex.AvaloniaUI.Controls3D