MeshGeometry3D.Indices property¶
Gets or sets the indices of the vertices that form the primitives. The indices are optional when FillType is set to Points.
Namespace: Eremex.AvaloniaUI.Controls3D
Assembly: Eremex.Avalonia.Controls3D.dll
NuGet Package: Eremex.Avalonia.Controls3D
Declaration¶
See Also¶
- class MeshGeometry3D
- namespace Eremex.AvaloniaUI.Controls3D