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MeshGeometry3D.MaterialKey property

Gets or sets the key of the material used to render the mesh. If the key is empty or unknown, the control falls back to its default material.

Namespace: Eremex.AvaloniaUI.Controls3D
Assembly: Eremex.Avalonia.Controls3D.dll
NuGet Package: Eremex.Avalonia.Controls3D

Declaration

public string MaterialKey { get; set; }

See Also

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