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GeometryModel3D.MeshesSource property

Gets or sets the collection of items used to generate the meshes. Items that are already meshes are added as they are, and the remaining items are converted by the MeshTemplate.

Namespace: Eremex.AvaloniaUI.Controls3D
Assembly: Eremex.Avalonia.Controls3D.dll
NuGet Package: Eremex.Avalonia.Controls3D

Declaration

public IEnumerable? MeshesSource { get; set; }

See Also

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