GeometryModel3D.Transform property¶
Gets or sets the matrix that places the model's geometry in world space.
Namespace: Eremex.AvaloniaUI.Controls3D
Assembly: Eremex.Avalonia.Controls3D.dll
NuGet Package: Eremex.Avalonia.Controls3D
Declaration¶
See Also¶
- class GeometryModel3D
- namespace Eremex.AvaloniaUI.Controls3D