GeometryModel3D.TranslateToZero method¶
Moves the model to the origin of the scene by shifting the transform so that the center of the model's bounding box lands at the origin.
Namespace: Eremex.AvaloniaUI.Controls3D
Assembly: Eremex.Avalonia.Controls3D.dll
NuGet Package: Eremex.Avalonia.Controls3D
Declaration¶
See Also¶
- class GeometryModel3D
- namespace Eremex.AvaloniaUI.Controls3D