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BoundingBox structure

Represents an axis-aligned bounding box that encloses the vertices of a mesh or of a model.

Namespace: Eremex.AvaloniaUI.Controls3D
Assembly: Eremex.Avalonia.Controls3D.dll
NuGet Package: Eremex.Avalonia.Controls3D

Declaration

public struct BoundingBox

Public Members

name description
BoxVertices { get; } Gets the positions of the eight corners of the box. The first four corners form the face at Min.Z, and the remaining four form the face at Max.Z.
Center { get; } Gets the point at the center of the box.
Max { get; } Gets the corner with the largest coordinates on every axis.
Min { get; } Gets the corner with the smallest coordinates on every axis.
Radius { get; } Gets the distance from the center to the farthest corner of the box.
Size { get; } Gets the length of the box along each axis.

See Also