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CameraPosition enumeration

Lists values that specify the direction from which the camera views the scene by default.

Namespace: Eremex.AvaloniaUI.Controls3D
Assembly: Eremex.Avalonia.Controls3D.dll
NuGet Package: Eremex.Avalonia.Controls3D

Declaration

public enum CameraPosition

Values

name value description
Front 0 The camera is placed along the positive Z axis and looks at the origin.
Rear 1 The camera is placed along the negative Z axis and looks at the origin.
Up 2 The camera is placed along the positive Y axis and looks at the origin.
Down 3 The camera is placed along the negative Y axis and looks at the origin.
Left 4 The camera is placed along the negative X axis and looks at the origin.
Right 5 The camera is placed along the positive X axis and looks at the origin.
IsoXYZ 6 The camera is placed along the diagonal that passes through the X, Y, and Z axes and looks at the origin.

See Also

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