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Graphics3DKeyBindings class

Represents the set of keyboard bindings that drive the control's camera and other commands.

Namespace: Eremex.AvaloniaUI.Controls3D
Assembly: Eremex.Avalonia.Controls3D.dll
NuGet Package: Eremex.Avalonia.Controls3D

Declaration

public class Graphics3DKeyBindings : AvaloniaObject

Public Members

name description
Graphics3DKeyBindings() The default constructor.
MoveDown { get; set; } Gets or sets the binding that pans the camera downwards. The default binding combines the platform command modifier with the down arrow key.
MoveLeft { get; set; } Gets or sets the binding that pans the camera to the left. The default binding combines the platform command modifier with the left arrow key.
MoveRight { get; set; } Gets or sets the binding that pans the camera to the right. The default binding combines the platform command modifier with the right arrow key.
MoveUp { get; set; } Gets or sets the binding that pans the camera upwards. The default binding combines the platform command modifier with the up arrow key.
RotateDown { get; set; } Gets or sets the binding that orbits the camera downwards around the scene. The default binding combines the Shift modifier with the down arrow key.
RotateLeft { get; set; } Gets or sets the binding that orbits the camera to the left around the scene. The default binding combines the Shift modifier with the left arrow key.
RotateRight { get; set; } Gets or sets the binding that orbits the camera to the right around the scene. The default binding combines the Shift modifier with the right arrow key.
RotateUp { get; set; } Gets or sets the binding that orbits the camera upwards around the scene. The default binding combines the Shift modifier with the up arrow key.
ShowInfoPanel { get; set; } Gets or sets the binding that shows or hides the info panel. The default binding combines the platform command modifier and Alt with the F key.
ZoomIn { get; set; } Gets or sets the binding that moves the camera toward the scene. The default binding combines the platform command modifier with the plus or add key.
ZoomOut { get; set; } Gets or sets the binding that moves the camera away from the scene. The default binding combines the platform command modifier with the minus or subtract key.

See Also

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