Graphics3DKeyBindings class¶
Represents the set of keyboard bindings that drive the control's camera and other commands.
Namespace: Eremex.AvaloniaUI.Controls3D
Assembly: Eremex.Avalonia.Controls3D.dll
NuGet Package: Eremex.Avalonia.Controls3D
Declaration¶
Public Members¶
| name | description |
|---|---|
| Graphics3DKeyBindings() | The default constructor. |
| MoveDown { get; set; } | Gets or sets the binding that pans the camera downwards. The default binding combines the platform command modifier with the down arrow key. |
| MoveLeft { get; set; } | Gets or sets the binding that pans the camera to the left. The default binding combines the platform command modifier with the left arrow key. |
| MoveRight { get; set; } | Gets or sets the binding that pans the camera to the right. The default binding combines the platform command modifier with the right arrow key. |
| MoveUp { get; set; } | Gets or sets the binding that pans the camera upwards. The default binding combines the platform command modifier with the up arrow key. |
| RotateDown { get; set; } | Gets or sets the binding that orbits the camera downwards around the scene. The default binding combines the Shift modifier with the down arrow key. |
| RotateLeft { get; set; } | Gets or sets the binding that orbits the camera to the left around the scene. The default binding combines the Shift modifier with the left arrow key. |
| RotateRight { get; set; } | Gets or sets the binding that orbits the camera to the right around the scene. The default binding combines the Shift modifier with the right arrow key. |
| RotateUp { get; set; } | Gets or sets the binding that orbits the camera upwards around the scene. The default binding combines the Shift modifier with the up arrow key. |
| ShowInfoPanel { get; set; } | Gets or sets the binding that shows or hides the info panel. The default binding combines the platform command modifier and Alt with the F key. |
| ZoomIn { get; set; } | Gets or sets the binding that moves the camera toward the scene. The default binding combines the platform command modifier with the plus or add key. |
| ZoomOut { get; set; } | Gets or sets the binding that moves the camera away from the scene. The default binding combines the platform command modifier with the minus or subtract key. |
See Also¶
- namespace Eremex.AvaloniaUI.Controls3D